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Learn Kotlin and Create Games Using the LibGdx Library

 Learn Kotlin and Create Games Using the LibGdx Library
 Learn Kotlin and Create Games Using the LibGdx Library
Learn Kotlin and Create Games Using the LibGdx Library Become a real games programmer. Create Games Using Kotlin with the LibGDX Game Development Framework. Instructor Goran Lochert Category Game Development Reviews (126 reviews) Take this course Overview Curriculum Instructor Reviews …
by Tim Buchalka's Learn Programming Academy, Goran Lochert

What you'll learn
  • Learn how to create your own games
  • Understand how to write reusable code that can be reused in other games
  • Learn how to create your own tools for game development
  • Have learned the Kotlin language
  • Understand how to use many useful design patterns

 Description

Games developers are in huge demand, with many new and exciting opportunities becoming available to programmers who understand the technology.

Are you looking to become a games programmer, but don't know where to start?

Maybe you are looking for a really comprehensive course on games development, but cannot decide which course to take.

Maybe you have some skills with LibGDX or another games framework, but want to create game using Kotlin

Whatever the reason, this course will teach you how to become a master games programming, using LIBGDX.

Keep in mind that LIBGDX is cross platform, meaning that you can then move games to other platforms

No previous experience is necessary.  Goran Lochert, your course instructor is an expert games developer, who has worked on many games in many frameworks.  He is also an official Oracle Java certified developer, and an official contributor to LIBGDX, the games framework used in this course to create games.
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