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Create a Complete 2D Survivors Style Game in Godot 4

Create a Complete 2D Survivors Style Game in Godot 4

Learn how to create a complete 2D arena survival roguelike game from start to finish in Godot engine 4!

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This course will cover everything you need to know about creating a small 2D arena survival roguelike game from start to finish in the Godot Engine 4. This course covers many aspects of creating a survivors style game including:

  • Auto-attacking abilities

  • Hordes of enemies that increase in difficulty over time

  • Roguelike ability and player upgrades

  • Permanent progression with saving and loading

  • Levelling up by collecting experience dropped from enemies

This list is not exhaustive - please see the course outline for a glimpse into the topics that are covered.

The goal of this course is to show you how to take an empty project and turn it into a small, complete game. In doing so, this course will give you a robust exposure to many aspects of the Godot engine from input handling, to tilemaps, to saving and loading data, to audio, and more. By the time you complete this course, you will feel comfortable working on your own projects in Godot 4. You will walk away from this course with a solid foundational understanding of making games that are not only functional but also fun.

Create a Complete 2D Survivors Style Game in Godot 4 | Udemy

 This course will help you greatly if:

  • You are ready to dive into a crash course for the newly released Godot 4

  • You have some game development knowledge and want to learn Godot 4

  • You have some programming knowledge and want to make games

  • You struggle to complete games and want to start and finish a project

  • You regularly participate in game jams and want to improve your ability to craft a fun but short experience

Please note that this course is focused purely on the start-to-finish process of making a survivors style game. With that goal in mind, there is no time spent explaining fundamental programming concepts. Familiarity with programming is strongly recommended before taking this course. Any programming experience is fine - GDScript is easy to use.

Several lessons are available to for you to preview for free. Please take a look at those videos before enrolling to determine if the pace of this course is right for you!

Create a Complete 2D Survivors Style Game in Godot 4 | Udemy

 What you'll learn

  • Arena survival roguelike mechanics - auto attacking abilities, enemy hordes, experience drops, and roguelike upgrades
  • Godot engine fundamentals - scene composition using a variety of nodes, scripting, custom user signals, and more
  • Animations - using squash and stretch to make static sprites pop and give life to your games
  • UI - containers for layout and sizing, apply theme styling using textures and nine-patch, and use of various other control nodes
  • Publishing - build the complete game for Windows, Linux, Web, Mac, and update executable icons
  • Saving loading - save and load permanent player progression data

Who this course is for:

  • Beginner game developers with programming experience
  • Individuals looking for a complete 2D development guide for Godot 4
  • Intermediate programmers
  • Intermediate game developers

Is Godot good for 2D games?

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Whilst Godot is still used for mostly creating 2D and 3D mobile games, more and more developers are beginning to use it to create complex games. Godot's 2D graphics physics are still considerably behind Unity's in comparison, and the shading tools available aren't as advanced.

Create a Complete 2D Survivors Style Game in Godot 4 | Udemy

 Who owns Godot?

Godot legally exists as part of the Software Freedom Conservancy. As a not-for profit charity, they receive donations and, based on their mission statement, use them for the benefit of the project. As no company is behind Godot, it can't be sold or purchased. 2.
Godot has not developed that many graphic features yet. It works equally well with simple graphics but does not allow you to create a game with smashing 3D visuals. If you set side-by-side Godot vs Unity performance in the aspect of graphics, Unity will win.
TL;DR: We are getting closer than ever to releasing Godot 4.0. After years of development and countless hours spent by our contributors, we believe it's finally ready for production use. But no matter the amount of time dedicated to testing and profiling — bugs and issues are inevitable
 Does Tesla use Godot?
Tesla is using Godot e.g. for their Powerpack, Powerwall, Tesla Solar and Autobidder products. At Some Engineering Inc. use Godot as well, to visualize our infrastructure graph, and provide an intuitive experience to navigate your cloud assets.
It's called "exporting", and you can export your Godot project to several different platforms. Note that this leaves you with an APK. Publishing to the Play Store is completely separate and you should look to Google for directions on how to do that
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