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Blender 3D for Beginners: Model a Mushroom Terrarium

 Blender 3D for Beginners: Model a Mushroom Terrarium

In this class, I'll walk you through the simple and beginner friendly process of creating a cute Mushroom Terrarium in Blender will be going through the entire ...

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Blender 3D is a powerful and versatile open-source software used for 3D modeling, animation, and rendering. One of the exciting projects for beginners is creating a mushroom terrarium. This project helps familiarize you with the basics of 3D modeling, texturing, and lighting within Blender. By the end of this tutorial, you’ll have a beautiful, whimsical mushroom terrarium to showcase your skills.

Getting Started with Blender

Download and Install Blender

First, download and install Blender from the official Blender website. Ensure you have the latest stable version to take advantage of the newest features and improvements.

Familiarize Yourself with the Interface

When you first open Blender, the interface might seem overwhelming. Here are the key areas you should get comfortable with:

  1. 3D Viewport: This is where you’ll do most of your modeling.
  2. Outliner: This shows all objects in your scene.
  3. Properties Panel: This is where you can adjust settings for objects, materials, and render settings.
  4. Toolbar: This provides quick access to commonly used tools.

Spend some time exploring these areas and learning basic navigation: panning, rotating, and zooming within the 3D viewport using the middle mouse button and keyboard shortcuts.

Creating the Terrarium

Step 1: Modeling the Glass Dome

  1. Add a UV Sphere: Start by adding a UV sphere to your scene. Press Shift + A, then navigate to Mesh > UV Sphere.
  2. Scale the Sphere: Scale the sphere to your desired size. Press S and then move your mouse to scale the object.
  3. Modify Shape: To make it look like a dome, go into Edit Mode by pressing Tab. Select the top half of the sphere using B for box select, and delete it (X key).
  4. Solidify Modifier: Add a Solidify Modifier from the modifiers panel to give thickness to the glass. Adjust the thickness to a small value.

Step 2: Modeling the Base

  1. Add a Cylinder: Add a cylinder for the base. Press Shift + A and navigate to Mesh > Cylinder.
  2. Scale and Position: Scale it down to fit under the dome and adjust its height to your liking.
  3. Detail the Base: Enter Edit Mode (Tab), and add some loop cuts (Ctrl + R) to create ridges or decorations on the base.

Creating the Mushrooms

Step 1: Modeling the Mushroom Cap

  1. Add a UV Sphere: Add another UV sphere for the mushroom cap.
  2. Scale and Shape: Scale it down and enter Edit Mode. Select the top half and scale it down further to form a cap shape.
  3. Smooth the Cap: Use the Smooth tool (W > Smooth) to make the cap look more organic.

Step 2: Modeling the Mushroom Stem

  1. Add a Cylinder: Add a cylinder for the stem.
  2. Scale and Position: Scale it to a thin, tall shape and position it under the cap.
  3. Shape the Stem: In Edit Mode, use proportional editing (O key) to give the stem a slight curve for a more natural look.

Step 3: Duplicating Mushrooms

  1. Group the Cap and Stem: Select both the cap and stem and group them (Ctrl + G).
  2. Duplicate: Duplicate the mushroom model (Shift + D) and scale/position the duplicates around the terrarium base. Vary their sizes and rotations for a natural arrangement.

Texturing and Materials

Step 1: Adding Materials

  1. Select the Glass Dome: Go to the Materials tab in the Properties panel.
  2. Add a New Material: Click New to add a new material and name it "Glass."
  3. Adjust Settings: Set the material type to Glass BSDF and adjust the roughness and color to your liking.

Step 2: Texturing the Base

  1. Select the Base: Add a new material and name it "Wood" or "Metal" based on your preference.
  2. Texture: Use a wood or metal texture to give it a realistic look. You can find textures online or use Blender’s built-in textures.

Step 3: Texturing the Mushrooms

  1. Cap Material: Select the mushroom cap, add a new material, and adjust the color to your desired mushroom color (e.g., red with white spots).
  2. Stem Material: Select the stem, add a new material, and give it a natural off-white color.

Lighting and Rendering

Step 1: Adding Lights

  1. HDRI Lighting: Use an HDRI environment texture for realistic lighting. Go to the World tab in the Properties panel and add an environment texture.
  2. Additional Lights: Add a point light inside the terrarium to highlight the mushrooms. Adjust the light’s intensity and color to your liking.

Step 2: Camera Setup

  1. Add a Camera: Press Shift + A and add a camera.
  2. Position the Camera: Position the camera to get a good view of your terrarium. Use Numpad 0 to see through the camera view.
  3. Adjust Settings: In the camera settings, adjust the focal length and depth of field for a pleasing composition.

Step 3: Rendering

  1. Render Settings: Go to the Render tab in the Properties panel. Set the render engine to Cycles for realistic rendering.
  2. Adjust Sampling: Increase the sample count for higher quality but longer render times.
  3. Render Image: Press F12 to render your image. Save the final render (Image > Save As).

Adding Final Touches


  1. Compositing: Use Blender’s compositing tools to add effects like bloom or color correction. Enable the Compositing workspace and add nodes to enhance your render.
  2. Final Adjustments: Adjust the brightness, contrast, and saturation to make your terrarium pop.

Exporting Your Model

  1. Export Options: If you want to share your model, go to File > Export and choose a format like .obj or .fbx.
  2. Export Settings: Adjust the export settings as needed, ensuring textures are included.

Sharing Your Work

  1. Social Media: Share your renders on social media platforms like Instagram, Twitter, or Blender communities.
  2. Portfolio: Add your terrarium render to your portfolio to showcase your growing skills in 3D modeling.


Creating a mushroom terrarium in Blender is a fantastic project for beginners. It introduces you to the essential tools and techniques in 3D modeling, texturing, lighting, and rendering. As you become more comfortable with these basics, you can explore more complex projects and expand your skills. Blender’s extensive online community and resources will provide plenty of support and inspiration as you continue your 3D modeling journey. Happy blending!

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